Horror tends to be all modern-day, so it felt fresh to bring Horror into the world of fantasy. and 4 or 2 in the U.S.), Final Fantasy Tactics, Shin Megami Tensei (Specifically Digital Devil Saga), and Silent Hill. So Game of Thrones-inspired what Lucid Soul is today feeling the time was right, but the history of it is the great classics, Chrono Trigger, Lunar: Silver Star, and more importantly Eternal Blue, Final Fantasy (Specifically 6 or 3 in the U.S. It influenced the design from the ground up to not only do maturity but what about the next evolution of our nostalgic JRPGs and RPGs of old… what about the villain? Not a “SURPRISE! YOU WERE EVIL!” style game, but one you knew going in, you will be the ‘bad guy’ or ‘girl’. So that show and the fact that you recognize MILLIONS of people gravitated to raw, gritty, adult fantasy, caused a massive shift in my concept. What WOULD happen if an evil prick ran the country? It wouldn’t be like Emperor Gestahl where the lust for power isn’t shown, it would be FELT. For those of us who love fantasy, it was the first to really embrace a true-to-life adult feeling to it. I, like many others, got hooked on a little show called Game of Thrones. I’ve been writing Lucid Soul since high school, but the game was written as a hero’s journey from Rubin’s perspective til about 5 years ago. What were the influences behind your game? Here’s what Jon Bookout had to say about Lucid Soul: ![]() ![]() Wanting to know more about this fantastically brutal-looking JRPG experience, I contacted Jon, the game’s head programmer to answer questions I had about the game, and what the final product will possibly bring to players looking for a potential game-changing entry into the widely popular genre. The game’s story revolves around the villains taking center-stage as opposed to the heroes, presenting a vast amount of wonderfully sadistic player characters to play as and develop over time. A turn-based RPG in basic design with a planned minimum of 30 hours of lifespan, it boasts a number of gameplay features new to the genre such as two-tier combat flow, the ability to play bosses, and a feature known as cinematic encounters, whereby certain battles take place across multiple screens. ![]() Lucid Soul, developed by a team of numerous artists, coders, and musicians, and fronted by indie developer Jon Bookout of Las Vegas, Nevada, is a JRPG blending horror and dark fantasy inspired by classics of the genre such as Chrono Trigger and the Lunar series namely Eternal Blue and Silver Star. After once again scouting Kickstarter for more new video game prospects, I came across a title that is exceedingly different from any that I’ve yet to encounter this year.
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